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Wednesday, 26 December 2012

Yulemas Ogre...

"he sees you when you're sleeping... 
rips off your teddys head..."





Not excellently painted, but I've finally got it done =)
Scibor Ogre Santa.
Purchased it from the trolltrader at somepoint in the middle of the year and really wanted it painted up to use as a decoration. It may be a day later than desired but at least he is finished to an 'okay' level... may neaten him up at a later date... currently wondering what I can put him with to create a small warband with.

Monday, 17 December 2012

Undercoated most of the goblins now...

I see a night goblin, I'm going to paint it black...
not many left to do, so many are now black...
ready to be painted up in a pretty new colour scheme,
purple and grey predominantly with a little bit of blue and yellowy-green!


Making slow but sure progress... Hopefully have them all painted to a basic 4 colour standard, so I can get back to them at a later date to neaten up, but feel better playing with them if I get a chance soon.
Really wanting to get back to my chaos dwarfs and other projects...

Saturday, 15 December 2012

Follower Appreciation 001 =)


Howdy! thought I'd do one of these since I have a few people following now, Spreading the love or such? =)

Firstly friends from the world offline...

Stygianheart, currently has two blogs after realising that my reason for having two made sense =) His gaming orientated blog is 'Meandering Shade' where he shares various tips as well as chatting about what he's upto and posting the obligatory pics of pretty (and much better painted than mine) miniatures, and 'Pull Back the Masque' which is his more personal blog roughly comprising the fun, frolicks and madness of bieng a family man, a creative individual and living with depression.

Craig McClung, started up the blog 'MrPedantic is Attempting to be Creative' that was to be about his slowly working through the miniatures he is getting from the reaper bones kickstarter... but since he isn't to be receiving them for awhile he has opened it to whatever creative pursuits he gets going with. He started to have a go at working on a map for a city he has imagined but hasn't yet updated how progress is going with it. Personally I am looking forward to seeing how it's going.

People with gaming related blogs!

Stug, mostly blogs about military vehicle kits on their blog 'Armoured Fighting Vehicle' but also has some interesting scratch builds including 'this walker vehicle' there are a few other posts about this creation on his blog if you wish to see how he started it and the finished, painted product.

The Laughing Ferret's blog [http://laughingferret.blogspot.co.uk], has a wonderfully varied content spanning a number of fantasy and sci-fi gaming lines. some fantastic conversions and characterful bloodbowl teams. Also has some good taste in music =)

Tony Maher, A Barnsleyite (Barnsleyites should totally be a race in some weird sci-fi game), he co-writes 'Miasma of Pestilence' with a friend (tom) on their hobby adventures. It's Games Workshop only from what I've read and mostly has features on Chaos Marines. (no complaints from me, my first and favoured are Chaos)

Colonel Scipio's blog 'Palladian Guard' covers mostly imperial/rebel guard and world war II. (also someone who also actually enjoys the background of the game! yay)

Headologist writes 'Do You Have A Flag' which is a fair amount of 40k, some WWII and other miniatures with a hint of roleplaying mentioned in the mix... just started following them as of writing this, so looking forward to seeing what they have been upto in their coming posts. (and another who also enjoys the background fluff =) though not entirely a surprise as him and the above Colonel seem to be acquainted and of thankfully similar mindset)

Non-gaming bloggers...

DeeSpookyOne, not sure if she meant to follow this blog or my other one, but her blog 'DeeSpookyOne' is full of cool, gothy arts and crafts as well as serving as a bit of a journal.

Zendra Zink, Is a Floridian Gothy individual who via 'Drones and Drabbles' communicates and documents odd bits and bobs about her life and experiences in the goth/gothic culture.

And the people who are currently blogless.
(or atleast don't have links to their blogs in their profiles)

Adamcore, Santo1246, Davey, SpaceCowboy,

I would like to say cheers for following and hope I aren't boring people to bits... I'm likely to mostly be painting and or posting random miniature pics up for a bit, maybe the odd conversion step by step if any occur, but there isn't too much gaming going on at the moment due to time of year and various illnesses/plagues etc going around.

Many thanks, yours, Jessica.

Friday, 14 December 2012

No painting today, just sorting out necrons and stuff.

Nothing much done regarding painting... but I've dug out my slowly acquired classic necrons (Ebay I <3 you!)


34 warriors, 5 immortals, 8 scarabs + not pictured, 2 necron lords and 3 destroyers.

Looking to get them organised into 2nd edition (have about 2000pts worth) and 3rd edition forces (I think its a little over the 1000pts mark for that?).

3rd edition may seem an odd one, but for the sake of quick uncomplicated games it's a good choice, also as a freind who's kids are into the painting side of the hobby want to play the game, but have pretty low attention spans and don't like waiting too long before it's their turn again, it again seems ideal.

Trying to work through my collected miniatures and hobby stuff to have a bit of a clear out on ebay around the new year...

Have currently sorted out a reasonably sized starter force worth of space marines I no longer need, an un-opened copy of the limited release of spacehulk + foam specially designed for the miniatures and a barely used copy of the battle of five armies.
(regarding spacehulk, this version is fun, but I prefer playing the 2nd version)

If anyone reads this, I have a question. If selling a force of space marines would it be worth painting all up as one chapter? also would it be better selling all together as one lot or as several lots of squads and characters?

Hopefully be in the mood to get on with more goblin stuff tomorrow and get back onto writing background stuff for the roleplaying games I'm running/planning to run.

Hope everyone is keeping away from the wintry ills, all the best, Jessica.

Thursday, 13 December 2012

Grot and Goblin update

Managed to get eight of the dregs/grots painted up now...






Also finally started painting up my goblins. I've been meaning to get on with them ever since finishing the trolls. I'm quite liking the colour scheme so far for them.
Focussing on trying to get them game ready, rather than amazingly painted, partly because I'm fed up of having so many unstarted/unfinished projects, partly because I don't seem to have the focus at moment to give them my full attention... I'm wanting to get out some of the reaper character miniatures to give a bit more time to at some point soonish.

Anyway... random couple of pics of Work In Progress Goblins, 1 archer unit and 2 shamans.



And a rear view of the shaman on the left...


Really loving the yellow mushies =)

Any comments are appreciated, Hope people are having fun, Jess.


Tuesday, 11 December 2012

woohoo, back to doing stuff!


Brief glimpse of works in progress... more grots for the scavvy gang, the first goblin of my grey-skin goblin army and some unfinished kroot lurking in the background...

speaking of lurking in the background...


I have had this beautiful old thing for years. It has never encountered the tabletop and isz a bit out of scale for the newer games... the current greater daemon of Tzeentch being about twice the size!
am planning on stripping it, remaking the missing right foot, (as my earlier attempt looks a bit thin at the front and flat, plus I could do better now) and arming it with a staff or something... possibly to use with my chaos dwarves in fanticide? only time will tell... Anyway! to kitchen now as my kettle awaits... then paintbrushes and stuff!

Sunday, 9 December 2012

Not been too active on the hobby front.

Been a bit off for the past week and a bit, so have been distracting myself with films and other pursuits, hopefully be getting back on with things this coming week.

Am currently laid on a sofa at my friends Micki and Jonah's (go have a glance at his gaming blog over at Meandering Shade  =P )

I came over on saturday to catch up with a few friends I haven't seen for awhile in the group and to do some roleplay. I got there later than I wanted due to health problems (never fun...) and after a few moments of calming down a bit and re-orientating myself to the rooms new layout, I sat down to find out what was going on for the evening. Those who weren't sorting out their high elves/dwarves or knitting, were interested in me running my goblin game, so I tried to pick up where I left it last and add in Dave's character Mignon.

After stumbling around trying to get it to the same pace I last ran it, discovered that a combination of painful belly-ache and trying to navigate the various conversations that were going on at same time meant I couldn't focus enough to make it work, and we ended up stopping it.

My friend Craig left shortly after this, wayne carried on with his writing, Jonah, Hana and Micki carried on with what they'd been doing and the rest proceeded to have a fun game of warhammer, Carl and James using high elves and dwarfs, I think with a bretonian sorceress. Versus Dave with his vampire counts and Gregs orcs and goblins... unsure of points but it was pretty big... no terrain or boards were used they just set up 24" apart on the table and started.
Dave and Greg came out victorious.

Was fun seeing everyone as I've missed a weekend, haven't seen Dave for abit and haven't seen Carl and Hana for months. Was a bit weird Micki and Jonah's eldest two not being there... but would have likely been more chaotic (as today proved when they came back from their grandparents)...

Today has been quite lazy (for me) helped move the sofa and tables towards the window a bit, chatted with Carl and Hana before they left and briefly with Wayne when he dropped in...

other than that... checking out ebay, facebook and twitter, chatting with Micki and Jonah and watching Jonah start work on the Settlers of Catan tiles we are putting together for a freinds Yule gift.

There was also sleeping somewhere in there?...

Thursday, 29 November 2012

Pikachu Grots... the tale of the DRegs Begins... =P

Oh dear... yes I am pleased how it has worked out so far...


I have the idea (so far...) that they are a genetically designed 'pet'/'toy' that was designed for rich noble children uphive, but went a bit awol or maybe their malicious 'pranks' weren't appreciated by the noble families or their aides. So all units were dumped into the underhive or maybe their creator escaped with a few of the originals to the underhive so he could keep creating more of his children.

I envision them as some kind of cybernetic creation made by some mechanical components used as organs and a modified brain/control centre within a fleshy body made from a mix of genetic material originally sourced from various specimens the imperium had encountered then mixed and grown in vats.

Rules wise I am going to be using them in Necromunda as Scavvies. The rule about being able to eat a gang member to avoid starvation representing the fact that they are currently being manufactured using cheaper/less quality underhive components that break often, so if the creds can't be spent to get repairs for each unit, a unit can be sacrificed to share it's parts... also cost to recruit is more cost to build etc.

still not sure if I'm going to be converting the slaver into a scaly type or the troll slugdrool from skull pass? also really need to get some squigs to use as plague zombies/chompers...

Anyway... two down, lots to go!

Sunday, 25 November 2012

Finished Trolls! + need better camera/set-up =(

Finally got them done... had trouble figuring out what to do for the bases... decided on testing out the citadel texture - astrogranite... you need to use two coats (at least on a 40mm base) to build up texture. gave it a light drybrush of skullwhite mixed with model color neutral grey.
It looked a bit bland, grey troll + grey base, so added some flock. My first grey and flocked bases... not too bad looking.





I haven't named them each individually, but collectively they are the brothers grim.






 It's been fun... now to either get on with gretchin/scavvy pikachu inspired necromunda gang, escher miniatures, classic metal necrons or start to undercoat my goblins? may get on with something later?
Jess.

Thursday, 22 November 2012

Yay! chaos cultists!

Just gotten my first miniatures from the new chaos marine range =)
thanks to a bearded young gentleman and some good timing, as he was about to buy all three they had in stock. but he let me have a box as he was also looking at some other items. I thanked him muchly and now am looking forward to putting them together at some point soon... hoping to finish off the trolls I finally started painting last night.


also after random chatting and link sharing over skype with Jonah @MeanderingShade, I've been inspired by a pic of an Ork stompa made up and painted to look like a Pikachu...

click image to enlarge

and may soon be making a scavvy gang composed primarily of grots (painted alike to the above stompa, rosy cheeks and everything) with the slaver that comes in box used as a scaly and squigs as plague zombies. =)

Oh happy times they cometh!
Jess.

Sunday, 18 November 2012

Rushing through the trolls...

Have gotten the last two of my pretty reaper bones trolls converted... One ridiculously simpler than the rest admittedly.

Starting point for these two after ones arm removal



Original plan was to arm one with two ogre kingdoms clubs and the other to be holding a lump of rock in each hand.

I shaved down the hands attached to two ogre kingdom clubs...


Then after pinning and positioning the arm in place, I carved out some of the palm of the right hand and a bit of the inside of the left fingers to grip the weapons better whilst gluing them in.



Followed by greenstuff re-sculpting of the right upper arm and adding the weapons.


Deciding I didn't like the look of the clubs cut down the weapon headsand replaced them with a couple of lengths of chain...
Also I cut off the other trolls right hand positioning it in a more forward aiming manner, pinned and glued it into place then added a glob of green stuff into both hands to carve up a bit later as two rocks to be thrown at the enemy, or bashed about their heads.


and the four as they are lined up...


Due to the fact I've only changed arm positions they still look abit samey... (think I'll call them the brothers grim, due to shared facial expression) but still an improvement from how they all looked previously...


So with a bit of effort, a relatively varied looking unit for a little under £10 + already owned materials (spare ogre kingdom bits, chain and greenstuff)
Not bad, but waiting to see more of what reaper get out once the release more of their bones line... think I'm going to get either the ogre or werewolf next...

happy gaming, yours, Jess =)

Saturday, 17 November 2012

Troll Conversion numero 2!

Finally gotten around to converting another of the four! (on a lesser note... woo! 10th post!)
Set out much like the first reaper troll conversion... pics and ramblings on what went on.
(again, apologies for not so fantastic photography, but it's best I can manage)

Pre-Amputation Shot

After giving the original a stone ball on chain I was thinking of giving this one a large club or axe to wield two-handed (though as seen later on, the ball and chain approach appears to have become the unifying weapon of the unit)
To get the left arm into the right position, I needed to move it forward a bit...

Armless...

After meddling about to get the pose right and then pinning and gluing in place, I find a suitable piece to turn into the weapon haft (an unused ogre kingdoms banner pole, after removing the original ogre hand and cutting it down a bit)
Realise while doing this that the hands need turning at the wrists to better grip the weapon... so to picture three.

"Look Ma! No Hands!..."

Pin and glue hands in place, help to support them gluing in the right position by gluing the haft in the desired position at same time... I then had to cut down the gap between the first and second fingers of each hand to separate them and glue them in a more grip-like fashion to the haft.

After the bond has dried I proceed to add a ball of greenstuff (to later carve into a more rough stone shape) and a length of chain to the weapon haft as I couldn't find a decent axe head to use and felt after briefly pondering over it, that maybe arming the whole unit with the same sort off armament would help unify them visually and thematically.
(edit: also filled in the gaps in the joins where i'd cut and repositioned parts)

I'm liking where these guys are going =)


Pose Before and After Comparison

I'm hoping to get on with the other two soon.
Definitely a worthwhile purchase for me and it's been fun... I may actually do more than a simple re-positioning of the arms and arming them with one of the others... currently nurturing the idea of having one with it's mouth open in a growl?...
I'll see what happens as I don't hugely put much planning into these conversions...
Until next time, take care, Jessica.

Wednesday, 14 November 2012

Digging out the old gang...

My old Van Saar Gang =)
Yes those are Escher models and two Mordian Iron Guard, I hope you aren't the type to be fussed with someone running alternate models to the norm. I wanted a motley crew of wild mostly 'femme fatale' gun slingers and technology bodgers/hackers...

I loved the 80's scifi/punky/2000AD style of the Escher miniatures, and the Butch uniform, attitude of the Mordians, so replaced the Escher leader (now converted into a Barbarian/fighter for use in roleplay "Link to Pic") with an Iron Guard sergeant with added flamer and added one with a lasgun in as a ganger.

Decided to get them out and touch up/neaten the old paintjobs and maybe get a few games played at some point...

Gang Leader, Heavy and a few Gangers

Juves And Gangers

In the last game I played with them one of the Juves earned the prefix "Pretty" to her name (according to that opponent it was Bianca...) as she was heavily mauled, losing a few fingers getting a leg damaged and becoming so hideously scarred she caused fear... I really want to find the old character sheet to re-hire her...

Friday, 2 November 2012

Fanticide - product review 01 - everything but the rules

Finally had a flick through the book and other bits!


Really like the feel of this game setting wise. First off, the quality of the book is wonderful, gorgeous illustrations on good quality paper. I haven't read much of the mechanics yet as I'm slowly letting it sink in as I try and figure out a chaos dwarf warband using the warband creation rules in the back of the book... I think the only problem I have is that the four factions fully detailed in the book (fae, centaurs, creeps and flying monkeys) are rather unique and thus for playtest purposes I have only two of each race miniatures wise which isnt enough. I may use some stand-in models to try and use the main races as a test then fully sort out the chaos dwarfs.
My main interest in this game is my love of small skirmishes and the eccentric, eclectic setting, with it's potential using the warband creator to put ones own mark on the world. Myself and my friend Jonah had recently had a couple of games using 'Song of Blades and Heroes' which were fun but a bit time consuming with all the activation roles, and frequency of failing to activate units, dragging the games on a bit. but we loved the ability to design your own warbands in it, allowing the fielding of eclectic groups of miniatures from various companies that would otherwise either sit collecting dust or be used once or twice in roleplay.
so once I've figured out some decent stand in miniatures or worked out a reasonable looking force, out of my small collection of chaos dwarfs. I hope to come back with more on the mechanics front...

Back to review type rambling. After the quality of the book, the activation deck of cards is a bit weak. Though pretty reasonable, they are quite thin and repetitive use may wear them rather quickly... I guess at this point only time will tell. they have a colour print on the back of the fanticide logo and on the facing side have a black and white print detailing what unit type can activate or what event takes place. Which takes me to one of my favourite things from the kickstarter, The Unicorn =)
One of the activation card events summons a bloodthirsty (yes kids! bloodthirsty!) unicorn to the table. stampeding in a frenzy through whatever it comes across. The unicorn model given with the kickstarter is a rather cool little beast, good quality pewter, pretty and vicious looking.
Not shown in the not so great photo at top of article are the four spell templates. Three are wall effects with a peg that lets them stand up, the fourth is an area affect swirly cloud template. All are made out of a decent thick plastic, coloured to represent it's effect. One Icy blue wall, one orange fiery wall, another wall grey/black with skulls on it and finally the misty grey cloud shaped template.

Onto the miniatures.

 Liberi Centaurs, Satyrs, Flying Monkeys + Fae Hagstone in background


The two Creeps + The Unicorn

I got two of the liberi centaurs, two creeps, two satyrs from the fae and two flying monkeys! (one of which has a rifle, I am glad of this as I really wanted one of the rifle armed ones. To quote radiohead "just because")
the miniatures are well cast, some flash and moldline to remove but nothing excessive. They are sculpted in an old school style. No details beyond what is necessary and, other than monkeys, are all single piece miniatures. Muscle definition is subtle, proportions (exempting creepers) are rather realistic. Minimal dress detail, feathers, waistcoats, etc is given. I like the simplicity and look forward to eventually painting them. My only real downer on these is that the Liberi centaurs legs being as thin as they are means they bend relatively easy. This is good one way as they will likely need to be bent straight once removed from packaging, not so good if it happens by dropping them or if stored positioned badly in a foam tray in a case.
All models come with the horrid (in my opinion) flat bases I associate with historical gaming more than fantasy, each to their own... I'm currently a fan of the rounded lipped edge bases, though likely be using standard fantasy sloped edge rectangular bases a la warhammer.
The Hagstone is a resin two piece miniature/piece of terrain. Again, simple details for the most part, a couple of fingerprints scattered about make this the least professional of the miniatures but the body strapped down to the stone slab is rather well done.
 
Looking forward to playing this soonish, in the meantime hoping to get a game or two of warhammer played against some of the others tomorrow. I'll be using my chaos dwarfs =).
Sweet dreams of bloodthirsty unicorns, yours, Jessica.

My friends daughter getting into the hobby

 
One of my friend Jonah's daughters (Dagan) recently expressed interest again in getting into the hobby. She previously had a set of the orks from the black reach boxset and a couple of others donated by her mum, Micki gave her a truck or two and some boys and I think Jonah added a bit to this too (bikers?).

After losing interest, these went back to Micki and Jonah until her resurrected interest. This time around Jonah decided to give her some advice and show her how to paint better, as last time she was left to her own devices and things were a bit messy.

After some tuition the results have been pretty amazing...

 (pic by Jonah)

(links to Jonah's blog articles of her progress so far)
Part One
Part Two
Part Three

At the moment although she occasionally is involved in our roleplay games, specifically in the 'beyond the wardwall' setting Jonah runs using the pathfinder rules, her attention span wanes during her few games in WH40k... none of our group has yet really played the latest version of the game but during conversation we think 3rd ed is probably best for her due to it being quite fast and easy rules wise, especially if using the army list from the book. Also her sister Ellaouise appears to be getting interested in getting back into it too since her younger sibling is doing it again... could be fun if she does too.

Tuesday, 30 October 2012

Fanticide has arrived!!!

Fanticide things have arrived from the kickstarter by alien dungeon!
shall have a better look at it all later and post comments about the book and few miniatures I got from the kickstarter.

Thursday, 25 October 2012

600 Point, Goblin Vs Lizardmen Battle Report

Had an interesting 600 point game of warhammer this saturday past.
Borrowed some of my friend Jonah's night goblins to play against anothers lizardmen, to get my first taste of fielding the little blighters.

I lost, but it was fun.

My opponent, James, used a unit of 20 saurus warriors with an oldblood in them, 2 units of 10 skink skirmishers and a level 2 caster skink priest.
I used the following; 3 x night goblin shamans = 150, 60 x night goblin spearmen inc full command with 3 night goblin fanatics = 285, 20 x night goblin archers inc full command with 3 night goblin fanatics = 165.
We played on a 4x4ft set of realm of battle with some forests, rocks and hills, deciding to leave them as difficult terrain but not bother rolling up what they were, just leave them as simple innocent hills, trees and rocky outcrops.

(Image of set-up)

Just after setting up forces realised I hadn't rolled up spells for the shamans. At this point I discovered that the little waaagh that goblins use is a very mixed bag of powers... I rolled up gift of the spider god twice for the two in the spearmen unit so took the default sneaky stabbing for one of them and rolled up nightshroud for the third in the archer unit.
I didn't get round to reading exactly what the other powers did, but would have preferred something a bit more explosive/ranged damage causing...
(I really should have brought my chaos dwarves with me, but at the time I left home to meet up with people at Jonah and Micki's house I wasn't in a wargaming mood, and just wanted to hang around, as everyone else did whatever they chose to, instead of the cyberpunk game that wasn't running, as the GM was doing some work training and another friend involved in that game was also ill.)
I got the first turn, marched the archers forward to better get them in range for turn two, with the spearmen taking it a little slower behind them. Managed to cast the night shroud spell giving the two units the effect of bieng in soft cover, which seemed a good idea as I hadn't a clue as to what the range of the skinks blowpipes was at the time (quite short it turns out, though I cant remember what? maybe 10"-12"?)
James first turn he moved the skink priest a teeny bit forward, the two skirmisher units along the edge of the board towards my spearmen and his saurus towards my archers. Luckily for me his spells didn't work (can't remember if he rolled badly or if I dispelled them).

(Image - end turn 1)

Turn two.
I advance both units forward, casting night shroud on both and sneaky stabbin on the archers which helps them take out a saurus warrior in the shooting phase, yes, just the one unluckily for me. I discovered in this game that saurus are rather tough and scary creatures...
Its at this point that james declares his saurus charge my archers... Luckily the dice mean he falls short, but I realise the archers are in way of my goblin spearmen from trying to charge at the saurus next turn, which rather sucked.
The skink skirmishers progress towards the spearmen and the shaman, unfortunately for him, is again denied the powers of the winds of magic.

(Image - end turn 2)

In the third turn... things decidedly start to not go so well for me...
I manage to reform and move the archers out of the spearmen units way... But I blame the sudden shock of seeing what they were about to run at, for why I ended up on being able to move them 2"... ("ere lads! lets get em" *archers leg it out of way* *momentary silence* "err. boss. there a bit big arnt they..." *unit slows to a halt*)
I fail to cast night shroud, but manage to cast the poisoned weapon spell on the archers... Which I hope helps them in the coming violence I feel will come in James' half of the turn...
With the roar/snarl/hiss of 20 large angry lizards charging into their left flank... I feel very worried for my archers...
(you may notice a lack of whirling fungus fueled death at this point... but after realising I hadn't released them when the saurus came into trigger range I felt it would be cheating on my part as I like the idealogy of, if you forget to do it in the phase it should have happened in, well tough. so the fanatics in the archer unit are assumed to have had a few too many pints of fungus brew and were just getting dragged around by their ankles)
It was this realisation that made me check the distances of things and found out the charging saurus had gotten within range of the fanatics in the spearmen unit. Two of them stopped short of the saurus, another bounced through a unit of skinks squishing one.
Across the way the skink priest moves another small fraction forward and the skinks close in on my spearmen.
The priest manages to blast away a couple of goblins and a fanatic with chain lightning. Followed in the shooting phase by an insignificant lot of rolling for the skinks blowpipes.
In the combat phase, the oldblood challenges the unit... I throw the champion at him (not literally, well maybe the shaman did, 'better im than me' etc) we resolve the challenge first... The champion flails pathetically at the big lizard before getting squished into a greenish red blob.
The rest of the unit doesn't fare well either... With 13 points of difference I fail to roll snake eyes for leadership and the mad horde trips over its-self trying to flee moving a pathetic few inches before getting ran down.

(Image - end turn 3)

Soo. Turn four!
The fanatic that leapt through the skinks ran into a wall (*splat* *pow* etc) The remaining fanatic near the spearmen and saurus, sort of wandered about aimlessly for a short distance.
Another failed charge and the foreboding sets in. I manage to cast the armour piercing spell. yay!
Aaand am then charged by the now warmed up saurus...
The priest zaps the last remaining fanatic. The skinks get in closer...
A bloody, violent, squishy combat ensues. The champion of the spearmen goes down predictably quickly in the challenge that the oldblood calls. but miraculously its a draw...

(Image - end turn 4)

Now at turn 5 I have no particular belief in turning this game around,
My magic phase fails me on the armour piercing front, but the unit does gain poison attacks
somehow flukily I manage to beat the lizardmen by a miniscule difference. Though one of my sorcerers gets cutdown in the oldbloods challenge, they pass their leadership.
This turn around, james' skinks charge my flank, the skink priest takes out five goblins before combat begins I lose by a ridiculous amount...

(Image - before combat, turn 5)

The goblins leg it towards the left hand side of the board with the lizardmen in pursuit.

(Image - after combat, turn 5)

Turn 6 was a very short one...
The shaman managed to rally the remainder of the spearmen unit (at this point down to around 30 goblins...)  failing to cast his spell, the goblin shaman shoves his way to the back of the unit as the saurus charge in with the old blood challenging him... This turns out to be a massacre. the goblins turn to run, and the saurus warriors cut them down...

(Image - end turn 6)

We didn't actually sort out victory points due to the minimal casualties james' lizardmen suffered versus the total annhilation of mine.
For my force I shall definitely be adding an orc shaman.
It was a fun game, and has helped me learn a little more about both forces. saurus warriors are scarily hard and goblins aren't being the simple one.
Looking forward to getting my force sorted out.
Hope you are having fun, Jess.

Saturday, 20 October 2012

TROLLS!!!

Yay!!! my troll has three new freinds! (I may even leave one as is...) as witnessable in the photo below. Even just having the one converted breaks the unit up a bit from bieng rather bland...
I remember in the good old (very old) days, not caring too much about having a unit or squad of troops in exactly the same pose, but after years of multi-part kits I feel I have had too much variety and just can't appreciate the old 'all basic troops are exactly the same' idea.

looking forward to figuring out what to do to the new arrivals at some point hopefully soon =)